The Shardana demo covers your first days on the island. A built-in guide walks you through them, but a few extra tips never hurt. No story spoilers here: just how to reach the first night that matters in one piece.

1. Open the chest

You wake on the beach next to what is left of the ship. Close by is the shipwreck chest, and inside is a fishing rod. Take it straight away: food comes from the sea sooner than from the land.

2. Wood and stone first

Your first shelter needs materials. Gather wood and stone while you explore, not afterwards. For a house that works you need two foundations side by side: on a single one, the walls and the bed will not fit together.

3. Walls, door, roof, bed

Then the walls and the door, then the roof. The bed goes under the roof: that is what turns the hut into a real shelter. Without it, you spend the night outside.

4. Fish and fire

The rocks are a good place to fish. Light a campfire, put the fish on the spit, eat. Keep an eye on the sky: in the rain, an open fire will not last.

5. Drink at the well

Thirst matters as much as hunger. The village’s sacred well is where you drink, and where there is always someone to talk to.

6. Sleep only after sunset

You can only sleep once the sun has gone down, in your own bed. Sunset is the real deadline of the day: try to reach it with your hut finished.

7. Talk to everyone

Villagers have jobs, habits and opinions. Help them, play morra with them, listen. What you learn about them by day will matter when, one night, someone stops being themselves.

With friends it is a different game

All of this can be done solo or with five other players, splitting the work: someone fishes, someone builds, someone explores. The gameplay page covers the rest.

Ready for the first night? The demo is free on Steam.

Shardana

Enjoyed it? Add Shardana to your Steam wishlist and try the free demo.